#include "LUNA_ISound.h"

using namespace LUNA;

ISound::ISound( const std::string &type ) :
mType( type ),
mMasterVolume( 1.0f )
{
}

ISound::~ISound()
{
}

const std::string &ISound::getType() const
{
	return mType;
}

float ISound::getMasterVolume() const
{
	return mMasterVolume;
}